burebista
Manic Miner
Din fericire nu e vorba de World of Warplanes de la WG ci de asta.
F2P ca si WoT (cu toata ca inca nu se stie care-i modelul pe care o sa mearga) si e cu avioane.
Este mai mult simulator decit arcade si cam astea erau ultimele informatii despre el (traduse de pe nu's ce site rusesc)
ABOUT THE GAME
1. The game was announced April 1, 2011.
2. The project has been under development for over a year.
3. Tree will be the development of aircraft, but not pumping style WoT.
4. You will be able to develop the crew: the accuracy of the shooters, their endurance, the pilots - resistance to overloads.
5.
7. We plan to create servers for different countries.
8.
10. The game will be different types of aircraft, but the full list so far been kept secret.
11. Will be able to record video, also plan to add different cameras for video duplication.
12. Jets will be implemented.
13. Planned to create a squad.
14. We plan to create the editor of missions.
15. Will take off from aircraft carriers.
16. Plan to the possibility of co-op between players from different platforms.
17. Instruments in the cockpit will work.
18. Sounds recorded at different planes, including the authentic.
19. Damage model will be improved as compared with CS.
20. Preservation of historical accuracy is an important priority
21. The game will be an arcade mode.
22. Each player will have its own hangar, which can not only admire his airplane, but to put him on various labels
VISUAL PART
1. World of Planes and analog console Birds of Steel developed on one engine.
2. The game will support widescreen monitors, as well as technology, TripleHead2Go (connecting multiple monitors simultaneously.)
3. The game engine allows you to control tanks and ships, but is not yet known whether such a possibility in the game.
Narrative Part
1. We plan to create a global war, but not immediately.
2. Global War Mode is still in development, and may change before release.
Gameplay
1. Depending on the mode, players can start either from airports, or just in the sky.
2. At the same time take part in the battle on the same card can be up to 32 players, but is technically feasible and more.
3.
6. In the missions will be carried out overnight battle.
7. Will be implemented boost engine.
8. Depending on the mode of the game will be a balance in the number of players.
9. Ballistics will be absolutely realistic.
10. Airplanes may have a different suspension arms - bombs, missiles, etc.
11. According to the last screen shots in the cockpit of aircraft to be traced the arms and legs pilots.
Interface and control
1. By default, you can fly with the keyboard and mouse, but for completeness of sensations, it is desirable to have a joystick.
2. Will be implemented learning system, in order to beginners can quickly learn to fly a plane.
3. It is planned to built-in voice communication in the game, but this is not a priority.
4. Will be implemented fast button commands, by type: attack, need help, at the base, cover, etc.
5. Will support TrackIR.
6. Planned game chat where players can agree on the rules of the upcoming game.
Gameworld
1.
4. Technically already implemented weather conditions (wind, rain, snow, etc..), But I question that the game is still controversial.
5. Ground combat equipment will move and fight in real time.
6. Will be implemented in different infantry, mostly - stand alone unit
7. Ground units can managing AI and scripts.
8. There will be many different cards for online battles.
9. There will be features for offline play. No further data is not.
ONLINE
1. WoP will have your username and password.
2. The game will be carried out on dedicated servers.
3. On the dial plan alfatest about 50 players.
4. Subscription fees will NOT be.
5. Offline is not a priority for development.
6. DRM protection (hardware protection of intellectual property rights) will NOT be.
7. Will be cooperative.
Un video proaspat cu gameplay-ul din Alpha testing.
Iar asta e ultimul anunt referitor la Closed Beta.
Io mi-am facut cont la ei din Septembrie si tot sper ca ma invita in Closed Beta.
Meet you in the sky sometime...
F2P ca si WoT (cu toata ca inca nu se stie care-i modelul pe care o sa mearga) si e cu avioane.
Este mai mult simulator decit arcade si cam astea erau ultimele informatii despre el (traduse de pe nu's ce site rusesc)
ABOUT THE GAME
1. The game was announced April 1, 2011.
2. The project has been under development for over a year.
3. Tree will be the development of aircraft, but not pumping style WoT.
4. You will be able to develop the crew: the accuracy of the shooters, their endurance, the pilots - resistance to overloads.
5.
- a) It can improve the available types of weapons and combat load.
- b) will not improve the weapons, but there are various modifications of aircraft.
7. We plan to create servers for different countries.
8.
- a) The flight model (FM) is created from scratch with the experience of Birds of Prey.
- b) fly almost as well as in CH latest updates, but the flight model (FM) is still in the design and configuration.
- c) The flight model (FM) in whole history.
10. The game will be different types of aircraft, but the full list so far been kept secret.
11. Will be able to record video, also plan to add different cameras for video duplication.
12. Jets will be implemented.
13. Planned to create a squad.
14. We plan to create the editor of missions.
15. Will take off from aircraft carriers.
16. Plan to the possibility of co-op between players from different platforms.
17. Instruments in the cockpit will work.
18. Sounds recorded at different planes, including the authentic.
19. Damage model will be improved as compared with CS.
20. Preservation of historical accuracy is an important priority
21. The game will be an arcade mode.
22. Each player will have its own hangar, which can not only admire his airplane, but to put him on various labels
VISUAL PART
1. World of Planes and analog console Birds of Steel developed on one engine.
2. The game will support widescreen monitors, as well as technology, TripleHead2Go (connecting multiple monitors simultaneously.)
3. The game engine allows you to control tanks and ships, but is not yet known whether such a possibility in the game.
Narrative Part
1. We plan to create a global war, but not immediately.
2. Global War Mode is still in development, and may change before release.
Gameplay
1. Depending on the mode, players can start either from airports, or just in the sky.
2. At the same time take part in the battle on the same card can be up to 32 players, but is technically feasible and more.
3.
- a) The player will automatically receive information about detected an ally of opponents
- b) Will take into account blind spots.
- a) Ammunition and fuel run out.
- b) We'll have to return to base to refuel and replenish ammunition.
6. In the missions will be carried out overnight battle.
7. Will be implemented boost engine.
8. Depending on the mode of the game will be a balance in the number of players.
9. Ballistics will be absolutely realistic.
10. Airplanes may have a different suspension arms - bombs, missiles, etc.
11. According to the last screen shots in the cockpit of aircraft to be traced the arms and legs pilots.
Interface and control
1. By default, you can fly with the keyboard and mouse, but for completeness of sensations, it is desirable to have a joystick.
2. Will be implemented learning system, in order to beginners can quickly learn to fly a plane.
3. It is planned to built-in voice communication in the game, but this is not a priority.
4. Will be implemented fast button commands, by type: attack, need help, at the base, cover, etc.
5. Will support TrackIR.
6. Planned game chat where players can agree on the rules of the upcoming game.
Gameworld
1.
- a) The maps are similar to CS, up to 100x100 km (usually 65h65).
- b) If necessary, may increase to 300h300km, and more
- a) You can destroy houses, trees and bridges, and sometimes even necessary.
- b) Technically - you can destroy everything, but in the current version - are indestructible airfields (runway).
4. Technically already implemented weather conditions (wind, rain, snow, etc..), But I question that the game is still controversial.
5. Ground combat equipment will move and fight in real time.
6. Will be implemented in different infantry, mostly - stand alone unit
7. Ground units can managing AI and scripts.
8. There will be many different cards for online battles.
9. There will be features for offline play. No further data is not.
ONLINE
1. WoP will have your username and password.
2. The game will be carried out on dedicated servers.
3. On the dial plan alfatest about 50 players.
4. Subscription fees will NOT be.
5. Offline is not a priority for development.
6. DRM protection (hardware protection of intellectual property rights) will NOT be.
7. Will be cooperative.
Un video proaspat cu gameplay-ul din Alpha testing.
Iar asta e ultimul anunt referitor la Closed Beta.
Closed Beta-test of World of Planes estimated to fit thousands of members will start at Q1 2012. We’ll review Beta-test applications and start sending invitations in January 2012.
Io mi-am facut cont la ei din Septembrie si tot sper ca ma invita in Closed Beta.
Meet you in the sky sometime...
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