- Jan 19, 2005
Xpac Update 479 - H VC
Due to some leaked information we now know more about Heroic Deadmines
50 man instance
heroic and normal
Fight now takes place in the camps off to the side instead of on the ship.
At 30% health VC casts a raid wide debuff which changes based on your class.
Pallys - are debuffed with cowardice which puts them in a bubble that they can not get out of and no one else can get into help them. A large hearth stone is placed in the center which will hearth the pally out of the instance if it is not destroyed in 10 seconds.
Rogues - The original ganksta, No debuff icon is shown, however a shadow image of yourself appears behind you. Attacking at all during the 30 second debuff will cause your shadow to gank you.
Hunters - Recieve traitor, which causes their pet to enrage permanently and attack them. The pet is not able to be dismissed and will continue to attack the hunter untill one or the other is killed. Use of a trap will cause the pet to become immune to all movement impairing effects as well as increasing its movment speed by 50%. If the hunter feigns death the pet will attemt to get revenge on the hunter for that time you fed it 100 old mammoth meals in a row, by trying to consume your body. while attemting to eat you; your pet will do double damage. In the event that you pet completly consumes you, you will no longer be resurectable and will have to run back to the instance, however your pet will be engorged and unable to do anything for 5 minutes.
Mage - Vending Machine, 10 NPCs are spawned around the mage. While this debuff is active the mage must conjure 20 max rank water for each NPC and the mage table spell is locked out Failure to give any add water after 45 seconds has elpased will cause the adds enrage and aggro to the mage no amount of tanking has been able to pull these adds off.
Druid - One Button Wonder, 30 second debuff, while under the debuff effect casting moonfire more than once will cause the druid to come under the spammed effect which casts moonfire of equal rank and damage that the druid was casting on said druid untill dead.
Warrior - I R SMRT NOW, Causes the warriors Stamina / Strength to be inverted with their intelligence / spirit.
This can be offset by having an off tank that stacks INT and SPIRIT.
Priest - Zone control, gives the priest a 15 second 300% speed increase, this debuff is a curse. failure to DC the priest before the curse wears off will cause menacing luaghter and an unknown force will MC the priest which reset the curse timer to 5 min, The priest is then run out of the instance. He will reappear in AB.
Warlock - Worst Fear, the warlock is run through a portal not unlike those in OS. Once there the warlock will face a rogue, that is able to use cloak of shadows every 5 seconds and is also able to stealth at any time during the fight .
Death Knight - Get over here, A pit opens up below them which they then fall into. The DK is now unable to attack anything that he does not death grip into the pit. However the range of his death grip is now 75 yards and is capable of griping anything through the air into the pit including the ship which if done will crush the raid.
Shamans - One spec one spell, All shamans are now all speced the same, Resto, and the only spell they can cast is chain heal. Since you liked it so much now its the only thing you have.
After VC has finally been taken down, A small outhouse off to the side bursts open and Mr. Smitte come roaring out saying " VAN CLEEF PAY BIGGER FOR YOUR HEADS"